✦ Open-core · MIT free tier

Real-time presence & collaboration for Blazor.

Drop in "who's online", live broadcasts and an honest reconnecting indicator — over SignalR, with zero JS-interop glue.

Pure Blazor · works across .NET 10 render modes · dotnet add package MkDotnet.Blazor.Live

The gap

The big suites don't do this. The JS wrappers break.

Presence and collaboration are the features every modern app wants and no Blazor library ships cleanly. So everyone re-implements the same SignalR plumbing — badly.

🧩

Suites skip it

Telerik, Syncfusion and MudBlazor give you grids and charts — but no "who's online", no live cursors, no shared state.

💥

JS wrappers shatter

The real-time options are JavaScript wrappers that fall apart under static SSR and the .NET 10 render modes.

🔌

DIY is a tax

Hand-rolling a hub, connection lifecycle, reconnect handling and a presence dictionary eats an afternoon — every project.

Before / after

Delete the plumbing. Keep the feature.

Register two lines in Program.cs, then wrap your content in a room. That's the whole integration.

✗ Before — your code
// a hub, a HubConnection, reconnect
// handling, a presence dictionary,
// join/leave plumbing, and the JS to
// keep it alive across render modes…
// …hundreds of lines, every project.
✓ After — MkDotnet.Blazor.Live
@rendermode InteractiveServer

<LiveRoom Room="lobby" UserName="Ada">
    <PresenceView />
    <LiveConnectionState />
</LiveRoom>
What's included

Free vs Pro

The free core is good enough to ship real features. Pro adds the collaborative polish and the scale-out config people pay to skip.

FeatureFreePro
Presence — who's online + avatars
Live broadcast helper
Connection / reconnecting UI
Single room
Live cursors / pointers
Shared state sync
Typing / idle / away indicators
Redis + Azure SignalR scale-out helpers
Multi-room · priority support
Pricing

Free core. One-time Pro license.

No subscriptions. Pay once, per developer, and own it.

Free

$0
MIT · forever
  • Presence + avatars
  • Live broadcast helper
  • Reconnecting indicator
  • Single room
  • Community support
Install from NuGet
Coming soon

Pro

$149 one-time
per developer · perpetual
  • Everything in Free
  • Live cursors & shared state
  • Typing / idle / away
  • Redis & Azure SignalR scale-out
  • Multi-room · priority support · private Discord
FAQ

Good questions

Does it work with the .NET 10 render modes?

Yes — that's the whole point. It's pure Blazor (no JS wrapper), so it behaves correctly under static SSR and interactive render modes. In static SSR the components render a placeholder and go live once the circuit is interactive.

Do I need Azure SignalR or Redis?

No. The free tier runs single-node with in-memory presence — perfect for most apps and all of development. When you scale out across multiple servers, Pro ships ready-made Redis backplane and Azure SignalR configuration so you don't fight it.

How much JavaScript does it pull in?

Effectively none of your own. Presence, broadcast and connection state are all handled in Blazor over SignalR — no JS-interop glue for you to write or debug.

What's the license?

The free core is MIT — use it commercially, no strings. Pro is a perpetual, per-developer commercial license for the advanced collaboration features and support.

Blazor WebAssembly?

Today the hub is server-hosted and the components connect to it over SignalR (Interactive Server). The components are built to render across modes; broader WASM hosting guidance is on the roadmap.

Add live collaboration this afternoon.

Free, MIT, and already on NuGet.